Trading Company Emissaries
|Trading Company Emissaries|
Trading Company Emissaries are Player Crews that have decided to Represent a specific Trading Company in the Sea of Thieves. Sailing as an Emissary provides Crews with various benefits, such as increased payouts and Reputation gains for Company-specific Treasure Items, exclusive high-reward Emissary Quests and bonus Cosmetics rewarded to the most active Emissaries on the seas.
- 1 The Emissary System
- 2 Emissary Grades
- 3 Emissary Ledger
- 4 Patch History
The Emissary System[edit | edit source]
Emissary Flags[edit | edit source]
Any Player or Crew wishing to Represent a specific Trading Company as an Emissary must first purchase an Emissary Flag offered by the Company Representatives. The Gold Hoarders, Order of Souls and Merchant Alliance sell their Emissary Flags to anyone who has reached at least Rank 15 with the Trading Company. The Reaper's Bones Company offers their flag for purchase to anyone who manages to reach them at the The Reaper's Hideout. The Pirate Lord offers the Athena's Fortune Flag to anyone who has become a Pirate Legend. Players cannot become Emissaries for The Hunter's Call or Sea Dogs.
Emissary Tables & Voting[edit | edit source]
Emissary Flags differ from regular Flags, as they can only be raised and lowered at Emissary Tables and not at the Ship's Flag Box. After a Player has purchased a Company's Emissary Flag they have to vote to raise or lower it at that Company's Emissary Table, like they would for a Voyage or a Tall Tale.
Trading Company Emissary Tables are usually next to the Company Representatives on Outposts. The Athena's Fortune Emissary Table is always situated by the Mysterious Stranger in the Tavern. Reaper's Bones Company Tables are replaced by Shrines that are hidden away from sight on every Outpost, with the main Shrine situated in front of The Servant of the Flame at The Reaper's Hideout.
Like with the Ship Customization Chest at docks, an Emissary Table cannot be used if the Crew's Ship is not docked nearby. This is to prevent Crews from leaving people behind at an Outpost to raise and lower the flag at will. Also, once the crew has voted to become a specific Company's Emissary, they cannot use any other Emissary Tables and will have to lower their current flag. After voting to become an Emissary, Crews will be able to see small Ship models on the Emissary Table, which shows how many active Emissaries are on the seas for that Company within the server.
Emissary Ships[edit | edit source]
If the majority of the Crew has voted to represent a Company as an Emissary, their Ship will raise two Emissary Flags, one on the back of the Ship and a Pennant on top of the Crow's Nest. These Flags will remain on the Ship aside from any regular Flags until the Flag is lowered at the Table, or the Ship sinks. These Flags also visually reflect the Emissary Grade status of the Ship, with the pennant becoming ever larger with higher grades. If you look at another nearby Emissary Ship from your Spyglass you will hear a tune representing that company. Emissary Ships will be more valuable than non-emissary ships, as player Crews have to actively perform various duties for the company to raise their Emissary Grade. This means that any high ranking Emissary Ship on the seas is more likely to have Treasure on board, making them targets. It is up for each Company's Emissaries whether to work together or take each other down, whereas the whole point of the Reaper's Bones Emissaries is to hunt down other Emissary Ships and sell their Broken Emissary Flags for a wealthy sum of Gold and Reputation.
Being a Reaper's Bones Emissary is a high risk undertaking, as the Company focuses on piracy, stealing and battles on the seas. To reflect this, the Reaper's Bones Emissary Flag acts identically to a Flag Of The Reaper’s Mark, showing the location of the Emissary Ship and its Emissary Grade at all times on the Map Table for every Crew on the seas. On the flip-side, once Reaper's Bones Emissaries reach Emissary Grade V, they will get a power to see the shadow of all other Emissary Ships on the Map Table, as if these ships themselves were sailing with a Reaper's Mark.
Losing the Emissary Status[edit | edit source]
Generally, your Crew will be an Emissary for as long as the session lasts, however there are two ways of losing your Emissary Status: Lowering your Flag to your company or Sinking.
Lowering your own Flag[edit | edit source]
Trading Companies value the work of their Emissaries and as such, they will offer generous amounts of Gold and Reputation if a Crew decides to return to the Company Representative and retrieve their Emissary Flag. Emissary Flags can be lowered just as they are raised: by holding a vote at the appropriate Emissary Table. Any Emissary Ship that has reached above Emissary Grade II will receive a remarkable sum of Gold and Reputation for that Trading Company:
|Retrieved Emissary Flag Value Chart|
Sinking & Broken Emissary Flags[edit | edit source]
The other way of losing your Emissary Status is if your Emissary Ship sinks. Your crew will be notified of this happening. After sinking, a Broken Emissary Flag will float to the top where your Ship was. This Flag can be picked up and delivered like a Treasure item and only sold to the Reaper's Bones at The Reaper’s Hideout for Gold and Reputation. Selling your own Ship's Flag will only give you 1 Gold, however selling someone else's Broken Emissary Flag will be greatly rewarded:
Emissary Grades[edit | edit source]
Each Trading Company Emissary Ship will receive a Grade that indicates the Crew's current dedication to the Company. Every Emissary Ship starts out at Emissary Grade I, which offers minor Gold, Reputation and Emissary Value boosts for any Company-specific Treasure that is sold. The Emissary Status can be boosted up to Grade V, with Reward and Reputation multipliers of increasing size at each Grade. Players can see their Emissary Grade progress from the Reputation Tab in the Pirate Menu or in the Equipment Radial Menu. Emissary Grades are not shared between Player Alliance Crews.
Advancing Grades[edit | edit source]
Emissary Grades can be advanced by doing various Company-related tasks while Representing the Company as an Emissary. See individual Trading Company Articles for their respective Emissary Reputation gains.
The following activities raise Emissary Reputation:
- Progressing in Company-related Voyages or Quests
- Finishing Company-related Voyages or Quests
- Picking up Company-related Treasure Items for the first time* (reset after another Crew claims the Treasure)
- Placing Company-related Treasure Items on your Ship for the first time* (reset after another Crew claims the Treasure)
- Overcoming Skeleton Fleets, Ghost Fleets, Skeleton Forts & Fort of the Damned Raids** (Not for Reaper's Bones Emissaries)
- Sinking Emergent Skeleton Ships (Not for Reaper's Bones Emissaries)
- Defeating Megalodon & Kraken Encounters (Not for Reaper's Bones Emissaries)
- Defeating Emergent Skeleton Captains, Ashen Key Masters & Ashen Guardians (only for Athena's Fortune Emissaries and Order of Souls Emissaries)
- Progressing through Skeleton's Orders Quests (only for Athena's Fortune Emissaries and Gold Hoarder Emissaries)
- Defeating rivaling Emissary Player Pirates (only for Reaper's Bones) or sinking their Ships (for all other Companies)
Common things that currently don't advance grades:
- Selling Treasure (except Cargo Crates, Resource Crates, Animal Crates or Gunpowder Barrels that are part of a Voyage or Quest)
- Killing non-emissary Player Pirates or sinking non-emissary Ships
- Sinking Skeleton Ships or Ghost Captain Ships that are a part of a Skeleton Fleet or Ghost Fleet (only the event completion counts)
- Defeating Skeleton Captains in a Skeleton Fort (These only count for Order of Souls Emissaries)
- Picking up and placing Treasure on your ship that is not related to your Trading Company (only things you can sell to the Company)
- Progressing through Mercenary Voyages (including Athena’s Run of Thieves’ Haven)
- Progressing through other Company Voyages, e.g. Athena's Fortune Voyage Quests.
- Picking up and placing down Gunpowder Kegs.
- Anything related to The Hunter's Call Company.
- Picking up or placing Container Chests on the Ship (items inside have to be taken out and placed separately)
- Picking up or placing Storage Crates or Ammo Crates
*Items inside Collector's Chests need to be taken out individually and placed on ships individually.
Emissary Grade Rewards[edit | edit source]
The higher the Emissary Ship's Emissary Grade, the higher the Crew's Gold/Doubloon, Reputation and Emissary Value gains. The following table marks the Reward and Emissary Value multipliers by each Grade.
|Emissary Grade||Rewards, Reputation & Emissary Value|
|Grade 1||Base Reward|
|Grade 2||+33% Base Reward|
|Grade 3||+67% Base Reward|
|Grade 4||+100% Base Reward|
|Grade 5||+150% Base Reward|
Emissary Quests[edit | edit source]
Once a Crew has achieved Grade V as a Company's Emissary, special Emissary Quests will become available for the Crew. These are collections of Quests with high-value rewards for that Company. Emissary Quests can be claimed at a Company Representative on Outposts. An Emissary Quest can be claimed for reaching Grade V just once, meaning that players will have to return their flag and work their way back to Grade V to claim another Quest in one session. The Reaper's Bones does not offer a Quest, but a special power to give all other Emissary Ships the Reaper's Mark on their Map Table.
Grade V Emissary Bonuses:
- Gold Hoarders Emissary Quest - 4 additional Treasure Maps with 5 Captain’s Chests each.
- Order of Souls Emissary Quest - 4 additional Bounty Maps with 4 Villainous Bounty Skulls each.
- Merchant Alliance Emissary Quest - Two 10 Cargo Crate Cargo Maps.
- Athena's Fortune Emissary Quest - Additional mix of Quests rewarding Athena's Fortune Treasure
- Reaper's Bones Bonus - Ability to see Emissary Crews of all Companies on their Map Table.
Emissary Ledger[edit | edit source]
The Emissary Ledger acts as a Leaderboard for the busiest Player Pirates on the Seas. Each Emissary Company has set up an Emissary Ledger that can be accessed through the Reputation Menu. The Emissary Ledger lists all of the Company's Emissaries into four tiers based on their Emissary Value with the given company:
- Tier 4 - Top 25% Emissaries
- Tier 3 - Top 50-25% Emissaries
- Tier 2 - Bottom 25-50% Emissaries
- Tier 1 - Bottom 25% Emissaries
The Ledger Scoreboards will be closed and reset at the end of every month. At the close of a Ledger, every player to reach Tier 1 or 2 (reach a higher Value score than 50% of the other Emissaries) will be rewarded with exclusive shiny Company Sails.
Emissary Value[edit | edit source]
A Player's position in a Company's Emissary Ledger is calculated through Emissary Value. Emissary Value can only be gained from selling Company-related Treasure items to a Company's Representative while flying the Emissary Flag for that Company. Each Treasure Item has a set base Emissary Value that will be added on top of the Player's Emissary Value's total. A Higher Emissary Grade on your flag also increases the amount of Emissary Value you get for each sold item. Selling Company-specific Treasure while representing the Company with a Grade V Emissary Flag will more than double the amount of Emissary Value for the Items.
Emissary Value is not shared between Crews in Player Alliances.
To see a full table of the Emissary Value of each Treasure item, see the Emissary Value page.