Storms

From Sea of Thieves Wiki
Jump to: navigation, search
Storms
Storms.png
Details
Type Weather

A Storm is one of the different weather effects in Sea of Thieves. Sailing through Storms is a challenge for even the most experienced crews and should not be taken lightly.

Mechanics[edit | edit source]

There is always a large Storm cloud present in every server that can easily be seen from afar from the dark clouds, rainfall and flashes of lightning. The lightning also produces thunder that can be heard from afar. The edge of a storm is Light Storm, the inside of a storm is Heavy Storm.

Movement[edit | edit source]

Every storm cloud always moves in a single direction. Contrary to popular belief, Storms move independent from the direction of the Wind. Storms only move within the original three regions of The Sea of Thieves: The Wilds, The Ancient Isles and The Shores of Plenty. This means that Storms do not move into The Devil's Roar. Once the Storm hits the edge of the map at the Devil's Shroud or Devil's Roar, it will bounce to a randomly chosen direction until it hits the edge of the map again, not unlike old Windows Screensaver logos.

Light Storm[edit | edit source]

Approaching the edge of a Storm Cloud, you will move into Light Storm, indicated by light rain that slowly starts filling up your ship with rainwater. The storm cloud will also darken the surroundings

Heavy Storm[edit | edit source]

This is where the Storm is the most intense, indicated by a pitch black cloud above the Stormclouds. Once a Ship enters Heavy Storm, the Bell will start ringing uncontrollably in the wind, and both the Player's and Ship's Compass will start spinning around wildly. In addition, the Wheel of the ship will start pulling towards one or other side, requiring someone to keep it steady when sailing. Due to the spin of the wheel, an un-anchored ship in a Storm will spin around. Rainwater will start filling the Ship even more at this point.

Stormfish can only be caught in range of a heavy storm indicated by the Bell's ring.

Sailing in Heavy Storm is dangerous as the strong waves will cause holes in the hull of the ship. Strong waves also deal damage to any Rowboats in the waters. The shorelines of Islands, and the vicinity of Shipwrecks and Seaposts in Heavy Storms have calmer waters and do not cause damage to a ship's hull, making stormy islands good for fishing for Stormfish.

Lightning[edit | edit source]

Inside Heavy Storms, Lightning Bolts strike down from the sky followed by roaring thunder. Any Player hit by a Lightning Bolt takes around 20% of damage. However, if a player equips a Cutlass, they will attract lightning and take around 70% of damage from a single bolt.

Lightning can strike through the hull of a ship, meaning that a player swimming under a ship or inside it can still get hit by a Bolt. Lightning will blow up any Gunpowder Barrels it comes in contact with. Therefore, one needs to be very careful of sailing through a storm with a Stronghold Gunpowder Barrels stored on a Ship, as when hit by Lightning, it will immediately sink the Ship. Lightning Bolts can kill Skeletons and any Animals

Dying to a Lightning Bolt allows a Player to get a the white Flame of Fate for their Lantern at the Ferry of the Damned.

Lightning can also start Fires, however most of the time, the rainwater of the Storm will extinguish the fires before they can spread.

Trivia[edit | edit source]

  • Lightning bolts have a physical in-game model, meaning that they can be Harpooned.
  • There is a rumour that the Executive Admiral Belt increases the chance of getting hit by Lightning, because of its description "The large buckle reflects your stature, but also increases the chance of being struck by lightning.". It is unconfirmed whether this is really the case.