Locations

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This page lists the locations in Sea of Thieves.

In addition to the physical locations listed below, the Ferry of the Damned is a ghost ship seen only by players who die. Players are transported here while they await respawning.

Location types[edit | edit source]

  • Fortresses: Islands with fortifications, spawns skeletons during a Fortress Raid.
  • Outposts: Islands with shops, trading companies, and no monsters.
  • Islands: Regular islands that contain resources and monsters, and are voyaged to during quests.
  • Seaposts: Islets with a single Shop each, offering discounts on a selection of items that change over time.
  • Shipwrecks: Sunken ships that contain resources, and sometimes treasure chests. And skulls, or even trading crates for the merchant alliance.

Regions[edit | edit source]

The Shores of Plenty.png
The Ancient Isles.png
The Wilds.png

The Sea of Thieves map is divided into four regions. Each region is intended to have its own distinct theme and feel.

  • The Shores of Plenty: Comprises the North-West portion of the Map. It is composed mainly of small desert islands and islands with white sandy beaches and lush palm trees. The Sea of Thieves developers have stated that this region's feel was inspired by the Caribbean during the Golden Age of Piracy, along with a touch of Disney’s Pirates of the Caribbean films.
  • The Ancient Isles: Comprises the Southern portion of the map. It is composed mainly of large islands full of mystery and ancient hideaways of pirate crews that used to sail these seas. The Sea of Thieves developers have stated that this region's feel was inspired by the Indiana Jones film franchise, in terms of adventure, exploring ancient ruins, and solving their mysteries; along with old swashbuckling adventure stories and pirate legends.
  • The Wilds: Comprises the North-East portion of the map. It is composed mainly of "haunted" and deserted islands containing the remains of deceased pirates. The Sea of Thieves developers have stated that they wanted this region to feel darker and more threatening, with near-permanent cloud cover and native plant life slowly withering and dying.
  • The Devil's Roar: Comprises the South-East portion of the map. It is composed mainly out of volcanic islands that covered half-burned plant life and strange red crystal growths. Devil's Roar is a deadly stretch of ocean pockmarked with volcanic elements, threatening all ships that pass through. There are caves dotted around the area that offers little protection, but with steam vents and falling rocks, nowhere is truly safe.
  • The Devil's Shroud: An area outside the border of the main map. Once in this area, the sea turns red and the sky goes dark. Soon after, your ship will begin to break into pieces.

Specific locations[edit | edit source]

(All the coordinates need to be changed and updated as result of the Forsaken Shore expasion)

Locations, their Map coordinates, what type they are and which regions they are located in. Small Islands don't support Riddle Maps.

Name Grid Type Region
Sanctuary Outpost G-8 Outpost The Shores of Plenty
Golden Sands Outpost E-12 Outpost The Shores of Plenty
Plunder Outpost M-21 Outpost The Ancient Isles
Ancient Spire Outpost U-20 Outpost The Ancient Isles
Galleon's Grave Outpost W-9 Outpost The Wilds
Dagger Tooth Outpost Q-9 Outpost The Wilds
Barnacle Cay T-19 Small Island The Ancient Isles
Black Sand Atoll T-3 Small Island The Wilds
Black Water Enclave X-5 Small Island The Wilds
Blind Man's Lagoon S-6 Small Island The Wilds
Booty Isle N-25 Small Island The Ancient Isles
Boulder Cay H-5 Small Island The Shores of Plenty
Castaway Isle M-16 Small Island The Ancient Isles
Chicken Isle K-19 Small Island The Ancient Isles
Cutlass Cay Q-22 Small Island The Ancient Isles
Fools Lagoon K-17 Small Island The Ancient Isles
Isle of Last Words S-10 Small Island The Wilds
Lagoon of Whispers D-15 Small Island The Shores of Plenty
Liar's Backbone Y-13 Small Island The Wilds
Lonely Isle I-9 Small Island The Shores of Plenty
Lookout Point L-25 Small Island The Ancient Isles
Mutineer Rock R-24 Small Island The Ancient Isles
Old Salts Atoll G-23 Small Island The Ancient Isles
Paradise Spring O-21 Small Island The Ancient Isles
Picaroon Palms K-4 Small Island The Shores of Plenty
Plunderer's Plight W-6 Small Island The Wilds
Rapier Cay D-9 Small Island The Shores of Plenty
Rum Runner Isle J-11 Small Island The Shores of Plenty
Salty Sands I-3 Small Island The Shores of Plenty
Sandy Shallows E-5 Small Island The Shores of Plenty
Scurvy Isley N-4 Small Island The Wilds
Sea Dog's Rest B-13 Small Island The Shores of Plenty
Shark Tooth Key U-15 Small Island The Wilds
Shiver Retreat V-13 Small Island The Wilds
Tri-Rock Isle W-11 Small Island The Wilds
Twin Groves I-13 Small Island The Shores of Plenty
Crescent Isle B-10 Small Island The shores of plenty
Cannon Cove H-11 Large Island The Shores of Plenty
Crook's Hollow Q-19 Large Island The Ancient Isles
Devil's Ridge U-24 Large Island The Ancient Isles
Discovery Ridge E-24 Large Island The Ancient Isles
Kraken's Fall X-15 Large Island The Wilds
Lone Cove J-6 Large Island The Shores of Plenty
Marauder's Arch V-3 Large Island The Wilds
Mermaid's Hideaway B-16 Large Island The Shores of Plenty
Old Faithful Isle Q-4 Large Island The Wilds
Plunder Valley H-19 Large Island The Ancient Isles
Sailor's Bounty B-3 Large Island The Shores of Plenty
Shark Bait Cove I-24 Large Island The Ancient Isles
Shipwreck Bay Q-12 Large Island The Wilds
Smugglers' Bay F-3 Large Island The Shores of Plenty
Snake Island N-19 Large Island The Ancient Isles
The Crooked Masts T-13 Large Island The Wilds
The Sunken Grove T-8 Large Island The Wilds
Thieves' Haven P-24 Large Island The Ancient Isles
Wanderers Refuge H-14 Large Island The Shores of Plenty
Hidden Spring Keep K-9 Fortress The Shores of Plenty
Keel Haul Fort C-7 Fortress The Shores of Plenty
Kraken Watchtower O-6 Fortress The Wilds
Lost Gold Fort J-21 Fortress The Ancient Isles
Old Boot Fort P-17 Fortress The Ancient Isles
Sailor's Knot Stronghold E-17 Fortress The Shores of Plenty
Shark Fin Camp U-5 Fortress The Wilds
Skull Keep U-11 Fortress The Wilds
The Crow's Nest Fortress S-22 Fortress The Ancient Isles

Uncharted Locations[edit | edit source]

The Tribal Statue located in a cave at S-16, accessible by swimming through an underwater tunnel.
The underwater tunnel entrance at S-16.

There are a number of "uncharted" locations that do not appear on the Map.

All Shipwrecks are also uncharted. They spawn at random, unpredictable Map coordinates.

Some locations are uncharted and unnamed:

Uncharted Islands[edit | edit source]

Uncharted Islands players can explore:

  • J-12: Two small empty islands with no items or resources, only thing of interest on land is a broken tent, hinting that there were castaways or shipwreck survivors on the island. There are some underwater ruins (a stone gate and building foundations) similar to those found at another island. There is also a cave system that leads to an exit out in the coral reef. There are multiple shipwrecks and a large coral reef surrounding the islands, and an oceanic trench nearby where at the very bottom lies a large skeleton of an unknown sea monster. There are also underwater ruins of a temple complex similar in design and layout to the temple located at S-10, with a stone altar with triangular hole in it. Since the Hungering Deep event the shipwreak of Whale Killer has been add, with it mast sticking out of the water.
  • N-10: A crescent formation of land with an old shipwreck in the center pool overgrow by coral, with evidence on the land of people surviving there for some time (hammock, pots, skeletons, chains). Two skeletons can befound, one lay agianst a boulder, the other sitting at the edge of cliff in slumped position, it appears they killed each other during a fight or duel. There's an underwater cave system that leads to a small candlelit cavern that contains some Barrels that contain resources.
  • N-13: Small land and rock formations with an underwater cave system that leads to a dark, hollow air pocket chamber, containing an ancient tribal statue. There are also large number of shipwrecks laying around the Island and a temple hidden within an cave system underneath the coral reef, with also has a stone altar with triangular hole in it. No items or resources.

Rocky Islands[edit | edit source]

Rock formations jutting out of water, which cannot be explored on foot:

  • M-13 / M-14 / N-13 / N-14: A group of four slanted rocky islands surrounding one large rocky island with triangle-shaped arch and a towering peak. Located at the very center of the Map on the borders of M-13, M-14, N-13, and N-14. Unlike other rocky islands that are normally surround by choppy waters, the water surrounding these tends to be calm. It is hinted in the concept art and in-game map in startup screen/intro that these rock formations have something to do with the end-game and/or Athena's Fortune, an mysterious treasure of unbelievable wealth that is hidden some within the Sea of Thieves.
  • M-18: A group of five rocky islands with the one in middle being a large arch-shaped rock formation located North from Snake Island. Fans have named this rock formation “Thread-the-Needle Rock” as its small archway presents a challenge for crews to navigate through.
  • Leviathan Rock: Fan name for a large rocky island located East from Rapier Cay.
  • The Maze: Fan name for a group of six or five oddly-shaped rocky islands of various sizes located North-by-Northwest of Ancient Spire Outpost. Its passage is generally too narrow to sail through with a Galleon, but skilled Sloop crews might safely sail through.
  • Pinky Rock: Fan name for a rocky island located east of Shark Bait Cove.
  • Silent Watchers: Fan name for four large jagged rocky islands surrounding the Isle of Last Words.

Sea Volcanoes[edit | edit source]

Introduced in the Forsaken Shores, Sea Volcanoes are large rock formations within the Devil's Roar that erupted once in while, make sailing and navigating through the Devil's Raor treacherous hard.

The Devil’s Shroud[edit | edit source]

Sailing off-map causes the water and sky to turn red.

The Devil’s Shroud, also better known by its community given name The Red Sea, is an area outside the border of the main map in Sea of Thieves. Any Ship that dares to sail off the edge of the map soon find themselves in peril as environment starts to become very dark and ominous with black clouds appearing and blackout the sun, as the sky and the sea themselves become as red as blood. Soon haunting and eerie sounds can be heard as your ship begins to break apart and sink, as increasingly severe, spontaneous holes to appear in your ship's hull.

In the Sea of Thieves Lore/Art Book the Devil’s Shroud is described as an ominous grey fog bank that surrounding entirety the Sea of Thieves. Anyone who enter this become disorientated and end up lost within the fog, while the fog slowly dissolves all not-living organic matter and man-made materials at it touches.

Trivia[edit | edit source]

Promotional Content