Gunpowder Barrel

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Gunpowder Barrel
Gunpowder Barrel.png
Details
Type Gunpowder Barrel
Company Merchant Alliance
Reward
100-200
 Gold.png

The Gunpowder Barrel is one of the Gunpowder Barrels in Sea of Thieves, a Treasure related to the Merchant Alliance.

Where to Find

Like most Gunpowder Barrels, the Gunpowder Barrel can be found:

Notes

  • The Reward shown is an estimate of minimum and max value when sold.
  • Gunpowder Barrels are carried by some Skeletons.
  • A Commissioned barrel values from
    500-1000
     Gold.png
    .
  • Gunpowder Barrels can be found in large quantities at all Fortresses, at all times, even when the fort is not active.
  • Storing Gunpowder Barrels in the Crow's Nest or on top of a sail maximizes safety, preventing the likelihood of being destroyed during a fight and causing minimal damage to the ship (not including the Stronghold Gunpowder Barrel). Be wary that an exploding Gunpowder Barrel on top of a Crow's Nest will break the Masts.
  • Ship collision will not detonate the barrel while carried in hand, however sailing into one even slowly will cause the barrel to detonate.
  • Gunpowder Barrels can be grabbed with a Harpoon, even from the hands of Pirates and Skeletons.
  • When a Player is holding a Gunpowder Barrel, only Skeletons with hands or Cutlasses with weapons can set off the keg. Shots from Weapons or Cannons will not detonate a held Keg.
  • Blowing up a Gunpowder Barrel in your hand on a Ship will count as a Cannonball hit, meaning that a player can destroy a Skeleton Ship with a Keg and it will count as a kill.

Usage[edit | edit source]

Primary Use of a barrel in hand will light a 6 second fuse to detonate, but can be cancelled by Secondary Use. The barrel can be picked up while it is cooking.

The barrel will immediately detonate if shot, struck, caught in an explosion, or upon contact with the outside of a ship hull. The explosion will damage all nearby pirates and Creatures (based on distance) within 9 paces of the detonating barrel, and punch 4 holes into the hull of any nearby Ship as well as breaking nearby Masts.

Patch History[edit | edit source]

2.0.8
  • Balance
    • Chain detonation timing increased to 1 second from 0.
2.0.7
  • Balance
    • UNDOCUMENTED: Chain detonation timing reduced to 0 second from 1.