1.0.1

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1.0.1
Release date March 20, 2018
Version chronology
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First Release 1.0.1 1.0.2
Version history

Version 1.0.1 of Sea of Thieves was released March 27, 2018. It mainly contains fixes for early bugs.[1]

1.0.1 is a large download, as the developer decided to release a complete replacement game install package, which was easier to release quickly, as opposed to developing a patch for existing installs.

Download sizes[edit | edit source]

  • Xbox One: 9.99GB
  • Xbox One X: 18.97GB
  • Windows 10: 19.53GB

XBOX INSTALLATION INSTRUCTIONS CAN BE FOUND HERE.

PC INSTALLATION INSTRUCTIONS CAN BE FOUND HERE.

Changes[edit | edit source]

Fixed Issues[edit | edit source]

  • Players who have redeemed their Black Dog Pack pre-order code will now correctly see these items in their in-game chests. Not received your code? Check your Xbox Live messages over the next couple of days.
  • Characters should no longer lose details such as hair colour and scars.
  • When digging up a chest, there is no longer a chance that it will be impossible to pick up
  • Players should no longer intermittently be missing items and weapons when loading into the game
  • Weapon, clothing and ship cosmetic changes made after migrating server will now persist across sessions
  • Players will now correctly see other players titles
  • Snakes will now behave correctly, turning to face the player when agitated
  • Animal and skeleton movement around slopes has been improved
  • The game will no longer enter an unresponsive state after accepting a game invitation whilst matchmaking
  • Merchant Alliance notifications for handing in various items have been corrected
  • Lighting has been tweaked in order to improve performance on multiple islands and outposts
  • Fixed tinnitus sound which persists after being killed by multiple explosive barrels.
  • Seagulls now fly over floating barrels.
  • Players can no longer be held by a seemingly invisible Kraken tentacle.
  • Fixed a range of potential game crashes.

Performance Improvements[edit | edit source]

Significant performance optimisations across all platforms, specifically targeting the 4K native resolution of Xbox One X.

  • Drastically reduced the likelihood of tearing when using the small ship.
  • Reduced the likelihood of tearing when inside the Taverns.
  • Sizeable framerate improvements when traversing large islands.
  • Reduced likelihood of framerate hitches when navigating outposts.
  • Optimised Foliage for smoother experience in overgrown jungle areas.

Further improvements and optimisations for all platforms are ongoing.

Known Issues[edit | edit source]

Significant performance optimisations across all platforms, specifically targeting the 4K native resolution of Xbox One X.

  • Player gold and reputation can be delayed when cashing in a reward.
  • Player achievements can be delayed.

For an update on both of these issues, please read our Launch Update written by Executive Producer, Joe Neate.

  • Bounty quest skeletons sometimes do not spawn or cannot be found.

If you encounter this bug, a potential work around is to sail away from the island until it’s out of range, and then sail back in to trigger the Island Name banners.

  • Joining a player whose ship is parked at an active skeleton fort will prevent the joining player’s radial menus being opened.
  • Rare Lore Items throughout the world will read in English, regardless of current language settings.
  • "Hunter of Cursed Crews", Commendation is not updating.
  • Players may become comically smaller after fighting the Kraken.

Coming Updates[edit | edit source]

  • Due to a passionate fan response to the proposed "Death Cost" update, the developer has decided not to move forward with this feature.

Media[edit | edit source]

References[edit | edit source]

Promotional Content